Genevieve is an aspiring games developer, currently finding her way in the field of game design through her double degree of Computer Science and Games and Interactivity at Swinburne University of Technology. She has tackled tasks such as narration, programming and, more recently, art design.

Throughout the course of her double degree at Swinburne she has partaken in the many projects such as the Read ’em and Weep table top strategy game in 2015, the extremely popular Will Never Died murder mystery ARG in early 2016 and is currently working on a light based, 2D platformer called Light My Way for which she is the lead art designer.

Prior to her studies at Swinburne, Genevieve also partook in a Science Undergraduate degree at Monash University where she majored in Immunology and minored in Pathology. Part time she works as a Supervisor at Di Palmas, a local restaurant, where she is tasked with overseeing large groups of staff and running multiple functions.